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Our Price: $ 2.29 2 cavities, dimensions per cavity: 3-7/8' x 1-1/8' x 3/8' deep Sold in Sealed Poly Bag Imprinted With CybrTrayd Molding Instructions Buy multiple copies of this mold and enjoy quantity discounts. This is a first quality, tough plastic candy mold made by one of the leading manufacturers of candy molds and soap molds in the United States. It is durable and reusable. Not for use with hard candy. FDA approved for use with food preparation. Food-grade PETG Plastic. Made in USA.
Tray Size: 10 1/4' - 8'. Uses: Chocolate, soap, plaster. Great for parties. NOT dishwasher safe. NOT suitable for hard candy. Not suitable for children under 3.
Buy in quantity and save. See our quantity discounts. 1-5 molds: $2.29 each. 6-11 molds: $1.85 each. 12 or more $1.65 each Take your chocolate molding to a new level with Cybrtrayd's exclusive, which explains how to melt, mold, and paint chocolate. It also includes detailed instructions on using 3D chocolate molds, and a list of basic chocolate-making tools that should be in every chocolatier's toolkit.
Contents Game play The race is woven around a story line about finding the lost king of Candy Land. The board consists of a winding, linear track made of 134 spaces, most red, green, blue, yellow, orange or violet. The remaining spaces are named locations such as Candy Cane Forest and Gum Drop Mountain, or characters such as Queen Frostine and Gramma Nutt. Players take turns removing the top card from a stack, most of which show one of six colors, and then moving their marker ahead to the next space of that color. Some cards have two marks of a color, in which case the player moves his or her marker ahead to the second-next space of that color. The deck has one card for each named location, and drawing such a card moves a player directly to that board location. This move can be either forward or backward in the classic game; backward moves can be ignored for younger players in the 2004 version of the game.
Before the 2004 version, there were three colored spaces marked with a dot. A player who lands on such a space is stuck (all cards are ignored) until a card is drawn of the same color as the square. In the 2004 version, dot spaces were replaced with licorice spaces that prompt the player landing on it to simply lose his or her next turn. The game is won by landing on or passing the final square; the official rules specify that any card that would cause the player to advance past the last square wins the game, but many play so that one must land exactly on the last square to win. The 2004 version changed the last space to a rainbow space, meaning it applies to any color drawn by a player, thus clarifying any remaining controversy about how one exactly wins the game. The classic game takes longer to complete than one might expect, because the location cards can send players backwards.
Also, the dot spaces could force players to exhaust several turns without moving. History of Candy Land The game was designed in the 1940s by, while she was recovering from in,. The game was bought by (now owned by Hasbro) and first published in 1949. Hasbro produces several versions of the game and treats it as a brand. For example, they market Candy Land, a travel version, a, and a.
A December, 2005 article in magazine analyzed the most popular American toys by decade, with help from the. Candy Land led the list for the 1940-1949 decade. Versions of Candy Land At least four versions of the Candy Land board game were made. The first dates from 1949. This version, and other early versions, had only locations ( Molasses Swamp, Gumdrop Mountains, etc.) and no characters. The next version, as shown in, of a board copyright 1962, shows a track layout different from the more recent versions.
The next revision, from the 1980s and 1990s, has the characters such as Mr. Mint and Gramma Nutt, has the modern track layout, and ends with a purple square. The rules specify that any card that would cause the player to advance past the purple square wins the game, but a popular variation requires that the player land exactly on it.
In the most modern version, there is a rainbow-striped square at the end to make the official rule visually explicit. The rules for the modern game also specify that a character card resulting in a backward move can be ignored, resulting in a much shorter game if desired. Some of the characters are renamed in the modern version; for example, Queen Frostine became Princess Frostine.
Finally, the classic Molasses Swamp was changed to Chocolate Swamp, presumably because the children of 2002 are more familiar with than. The character Plumpy was removed in 2002 presumably due to his.
A VCR board game version of the game was made in 1986, although distribution of the game appears to have been limited. An animated 2005 feature was produced and later spawned a DVD game version of Candy Land. The Give Kids the World: Village edition of Candy Land was produced by Hasbro especially for the Village. The GKTW Village is a nonprofit resort in for children with life-threatening illnesses and their families.
In this version, traditional Candy Land characters and locations were replaced with the venues and characters of the Village. Characters like Mayor Clayton, Ms. Merry, and others are represented on the board.
There are licensed versions of Candy Land with characters such as,. The Hasbro site spells it both ways.
Waggoner, Susan. Under the Tree: the Toys and Treats That Made Christmas Special, 1930-1970.
Stewart, Tabori & Chang, 2007. External links. Hasbro sites:. Includes the history and pictures of older versions., in PDF format from the Hasbro site. Includes a picture of the (classic) board.
Finds expected length of a 1 person game accurate to several hundred digits. Results for Candy Land differ slightly from the analyses above. from the Elliott Avedon Museum & Archive of Games.